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Abilities

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Seraph

Abilities are the skills that cards use in battle. Most abilities are pre-determined on the card, and are unlocked at levels 0, 5 and 10. Once a card is evolved it can be raised to level 15 and acquires another random ability. See Skill Shuffle.

Ability LevelsEdit

Most abilities range in level from level 1-10. These levels do not change as the level of the card increases.

PrefixesEdit

Some Abilities have a prefix. This usually describes a certain activation time for the Ability.

  • Desperation: An ability that is activated when the card has 0 HP and is about to be sent to the graveyard.
  • Quick Strike: An ability that is activated when the card enters the playing field (including reanimated cards).
  • Strike: An ability that is activated only once on the card's first turn.

Ability ListEdit

  • Individual Target


  • Multiple Target


  • Target All


  • Status Condition


  • Static Buffs


  • Debuffs


  • Attack Bonus ()


  • Special Attack Modifiers (non-numerical effects)


  • Defense


  • Counter


  • Healing and Reviving


  • Removal Skills


  • Hero Damage

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