Abilities are the skills that cards use in battle. Most abilities are pre-determined on the card, and are unlocked at levels 0, 5 and 10. Once a card is evolved it can be raised to level 15 and acquires another random ability. See Skill Shuffle.
Most abilities range in level from level 1-10. These levels do not change as the level of the card increases.
Some Abilities have a prefix. This usually describes a certain activation time for the Ability.
- Desperation: An ability that is activated when the card has 0 HP and is about to be sent to the graveyard.
- Quick Strike: An ability that is activated when the card enters the playing field (including reanimated cards).
- Strike: An ability that is activated only once on the card's first turn.
- Individual Target
- Multiple Target
- Target All
- Status Condition
- Static Buffs
- Attack Bonus ()
- Special Attack Modifiers (non-numerical effects)
- Healing and Reviving
- Removal Skills
- Hero Damage