Faction Guard is divided into 4 abilities; Kingdom Guard, Forest Guard, Hell Guard, and Wilderness Guard. The Guard abilities increase the HP of all cards of a certain faction by a set amount, excluding the card with the Guard ability.

Effect TableEdit

LEVEL HP Increase
1 50
2 100
3 150
4 200
5 250
6 300
7 350
8 400
9 450
10 500

Cards with Kingdom GuardEdit

Cards with Forest GuardEdit

Cards with Hell GuardEdit

Cards with Wilderness GuardEdit


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