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Description[]

Faction Guard is divided into 4 abilities; Kingdom Guard, Forest Guard, Hell Guard, and Wilderness Guard. The Guard abilities increase the HP of all cards of a certain faction by a set amount, excluding the card with the Guard ability.

Effect Table[]

LEVEL HP Increase
1 50
2 100
3 150
4 200
5 250
6 300
7 350
8 400
9 450
10 500

Cards with Kingdom Guard[]

Cards with Forest Guard[]

Cards with Hell Guard[]

Cards with Wilderness Guard[]

Notes[]

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