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DescriptionEdit

Origins Guard functions the same as the Faction Guard abilities, with one exception. Origins Guard increase the HP of all other cards, regardless of Faction, by a set amount, excluding the card with the Guard ability.

Effect TableEdit

LEVEL
1 40
2 80
3 120
4 160
5 200
6 240
7 280
8 320
9 360
10 400

Cards with Origins GuardEdit

Runes with Origins GuardEdit

NotesEdit

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